Linkedin Twitter
Nome del progetto:

SME offers cutting-edge wearable for advanced human computer / robot interaction enabling the touch sensation in Virtual environment

Stato: Idea
Data di creazione: 08-11-2022

Obbiettivi del progetto:

Short summary Greek company, active in the human-machine interaction sector, offers disruptive device-system for high-precision tracking of hand and finger motion data for the healthcare, aerospace and industry 4.0 markets. The company seeks partners for technical cooperation or commercial agreement, and research cooperation agreement.

Full description Hand and finger tracking solutions are a fast-growing segment of the Human-Machine Interface (HMI) market with extensive applicability in a wide range of industries. From electronics and entertainment to the medical, automotive and military sectors, they support the integration of human performance into intricate mechanical systems, contributing to the reduction of operational costs and the rise of safety and comfort. However, technological constraints compromise their unconditional employment, especially in immersive work environments where high-precision task performance is demanded. To address this problem, the Greek R&D company, which holds various prizes and awards, has developed a cutting-edge technological solution (patent pending) that revolutionizes the interaction in Extended Reality (XR) applications: Magos platform. Via Magos Platform the user can interact with the virtual environment using their fingers, tackling the technology limitations that restrict the physical touch interaction in eXtended Reality (XR). It utilizes a combination of IoT technologies, innovative mechanical and electrical design (the Magos Glove) and intelligent SW. The unique characteristic/differentiator of the system is its great accuracy in finger tracking, something that constitutes a game changer, revolutionizing entirely the User eXperience (UX); which is the basis for high accuracy interaction within digital environment and high accuracy haptics. The technology comprises of: 1. Hardware components: • finger and hand tracking subsystem • haptic & force feedback subsystems • indoor hand 3D location subsystems 2. Software components (Data collection and visualization subsystem • Magos Core: for the connection & personalization of the hardware • SDK (for Unity & Unreal game engines): plugin for game engines including unique interaction techniques (with virtual objects) that utilize the high accuracy of the system. The company has been working with large corporations in aerospace and defense and healthcare in the North America and EU showing impressive interest and potential. We offer the Magos platform (Hardware and Software components) and optional the development of the VR application (3D models, animations, gameplay, interactions, haptics operation)

Advantages and innovations Magos smashes the benchmark for highest finger interaction quality in virtual training and simulation applications, enabling lifelike interactions with the digital world via human fingers. Being the only solution that changes the whole experience, as it moves training from an unrealistic or even negative event to a real experience! An integral part of its design is its proprietary technology. Its pioneering finger/hand tracking device-system has been integrated into a pair of gloves and guarantees ultimate data reliability and precision, surpassing competition. The unique technology tracks 22/27 Degrees of Freedom (DoF) and disrupts state-of-the-art solutions by providing: a) unlimited tracking, and b) high accuracy in operational tasks. Of high importance (for side products) is the generation of (reliable and highly accurate) motion data that can be utilized to deploy applications either in XR (training validation, knowledge or in other markets (robotics, healthcare other).
Contact / source: NEXT EEN Widgets (europa.eu)

SE SEI INTERESSATO/A AD AVERE PIU' INFORMAZIONI SU QUESTO PROGETTO REGISTRATI O EFFETTUA IL LOGIN SE SEI GIA' REGISTRATO/A